Tips and tricks
Have a thorough look at the sample projects that come along with WinMorph. They use almost all the available features, so you’ll get to know all the available features and tricks.
You can rotate an image by warping! Just open the image and draw a control shape from the center of the image to the center of the right edge. Now check the Warp option in the Warp menu, and move the right end of the line to the center of the bottom edge. And lo! the image is rotated by 90. Similarly, you can also resize the image.
By default, WinMorph tries to preserve the edge colors of the image. For example, when rotating an image like the situation told above, the blank pixels created after rotating the image are filled in with the corresponding pixels from the four edges of the image. In some cases it would look good, and sometimes you might not want it to happen. In such situations, use an image editor to draw a single black line in the 4 corners of the image, and then do the warping.
Try to use as less control shapes/lines as possible, because the number of control shapes/lines is directly proportional to the time taken to warp or morph the image.
It is a good idea to first draw a control shape covering the four edges of the image, and then start warping or morphing. This way, the effect of the other control shapes will be controlled and constrained within a shorter region and you’ll have better control.
If you have trouble in seeing the control shapes in contrast with the actual image, try changing the colour of the control shapes, using the Colour Picker (the color band on the top toolbar). A left mouse button click on a colour selects the colour of a normal shape, and a right button click on a colour selects the colour of a highlighted shape (the currently selected shape).